'use strict'; const { kMaxLength } = require('buffer'); const { createInflate, constants: { DEFLATE, INFLATE, Z_DEFAULT_CHUNK, Z_DEFAULT_COMPRESSION, Z_DEFAULT_MEMLEVEL, Z_DEFAULT_STRATEGY, Z_DEFAULT_WINDOWBITS, Z_PARTIAL_FLUSH, } } = require('zlib'); const ZlibHandle = createInflate()._handle.constructor; function processCallback() { throw new Error('Should not get here'); } function zlibOnError(message, errno, code) { const self = this._owner; // There is no way to cleanly recover. // Continuing only obscures problems. const error = new Error(message); error.errno = errno; error.code = code; self._err = error; } function _close(engine) { // Caller may invoke .close after a zlib error (which will null _handle). if (!engine._handle) return; engine._handle.close(); engine._handle = null; } class Zlib { constructor(mode) { const windowBits = Z_DEFAULT_WINDOWBITS; const level = Z_DEFAULT_COMPRESSION; const memLevel = Z_DEFAULT_MEMLEVEL; const strategy = Z_DEFAULT_STRATEGY; const dictionary = undefined; this._err = undefined; this._writeState = new Uint32Array(2); this._chunkSize = Z_DEFAULT_CHUNK; this._maxOutputLength = kMaxLength; this._outBuffer = Buffer.allocUnsafe(this._chunkSize); this._outOffset = 0; this._handle = new ZlibHandle(mode); this._handle._owner = this; this._handle.onerror = zlibOnError; this._handle.init(windowBits, level, memLevel, strategy, this._writeState, processCallback, dictionary); } writeSync(chunk, retChunks) { const handle = this._handle; if (!handle) throw new Error('Invalid Zlib instance'); let availInBefore = chunk.length; let availOutBefore = this._chunkSize - this._outOffset; let inOff = 0; let availOutAfter; let availInAfter; let buffers; let nread = 0; const state = this._writeState; let buffer = this._outBuffer; let offset = this._outOffset; const chunkSize = this._chunkSize; while (true) { handle.writeSync(Z_PARTIAL_FLUSH, chunk, // in inOff, // in_off availInBefore, // in_len buffer, // out offset, // out_off availOutBefore); // out_len if (this._err) throw this._err; availOutAfter = state[0]; availInAfter = state[1]; const inDelta = availInBefore - availInAfter; const have = availOutBefore - availOutAfter; if (have > 0) { const out = (offset === 0 && have === buffer.length ? buffer : buffer.slice(offset, offset + have)); offset += have; if (!buffers) buffers = out; else if (buffers.push === undefined) buffers = [buffers, out]; else buffers.push(out); nread += out.byteLength; if (nread > this._maxOutputLength) { _close(this); throw new Error( `Output length exceeded maximum of ${this._maxOutputLength}` ); } } else if (have !== 0) { throw new Error('have should not go down'); } // Exhausted the output buffer, or used all the input create a new one. if (availOutAfter === 0 || offset >= chunkSize) { availOutBefore = chunkSize; offset = 0; buffer = Buffer.allocUnsafe(chunkSize); } if (availOutAfter === 0) { // Not actually done. Need to reprocess. // Also, update the availInBefore to the availInAfter value, // so that if we have to hit it a third (fourth, etc.) time, // it'll have the correct byte counts. inOff += inDelta; availInBefore = availInAfter; } else { break; } } this._outBuffer = buffer; this._outOffset = offset; if (nread === 0) buffers = Buffer.alloc(0); if (retChunks) { buffers.totalLen = nread; return buffers; } if (buffers.push === undefined) return buffers; const output = Buffer.allocUnsafe(nread); for (let i = 0, p = 0; i < buffers.length; ++i) { const buf = buffers[i]; output.set(buf, p); p += buf.length; } return output; } } class ZlibPacketWriter { constructor(protocol) { this.allocStart = 0; this.allocStartKEX = 0; this._protocol = protocol; this._zlib = new Zlib(DEFLATE); } cleanup() { if (this._zlib) _close(this._zlib); } alloc(payloadSize, force) { return Buffer.allocUnsafe(payloadSize); } finalize(payload, force) { if (this._protocol._kexinit === undefined || force) { const output = this._zlib.writeSync(payload, true); const packet = this._protocol._cipher.allocPacket(output.totalLen); if (output.push === undefined) { packet.set(output, 5); } else { for (let i = 0, p = 5; i < output.length; ++i) { const chunk = output[i]; packet.set(chunk, p); p += chunk.length; } } return packet; } return payload; } } class PacketWriter { constructor(protocol) { this.allocStart = 5; this.allocStartKEX = 5; this._protocol = protocol; } cleanup() {} alloc(payloadSize, force) { if (this._protocol._kexinit === undefined || force) return this._protocol._cipher.allocPacket(payloadSize); return Buffer.allocUnsafe(payloadSize); } finalize(packet, force) { return packet; } } class ZlibPacketReader { constructor() { this._zlib = new Zlib(INFLATE); } cleanup() { if (this._zlib) _close(this._zlib); } read(data) { return this._zlib.writeSync(data, false); } } class PacketReader { cleanup() {} read(data) { return data; } } module.exports = { PacketReader, PacketWriter, ZlibPacketReader, ZlibPacketWriter, };